#include "luavgl.h" #include "private.h" static int luavgl_checkbox_create(lua_State *L) { return luavgl_obj_create_helper(L, lv_checkbox_create); } static void _lv_checkbox_set_txt(void *obj, lua_State *L) { if (!lua_isstring(L, -1)) { luaL_argerror(L, -1, "only support string for text."); return; } lv_checkbox_set_text(obj, lua_tostring(L, -1)); } static const luavgl_value_setter_t checkbox_property_table[] = { {"text", SETTER_TYPE_STACK, {.setter_stack = _lv_checkbox_set_txt}}, }; LUALIB_API int luavgl_checkbox_set_property_kv(lua_State *L, void *data) { lv_obj_t *obj = data; int ret = luavgl_set_property(L, obj, checkbox_property_table); if (ret == 0) { return 0; } /* a base obj property? */ ret = luavgl_obj_set_property_kv(L, obj); if (ret != 0) { LV_LOG_ERROR("unkown property for checkbox"); } return ret; } static int luavgl_checkbox_set(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); if (!lua_istable(L, -1)) { luaL_error(L, "expect a table on 2nd para."); return 0; } luavgl_iterate(L, -1, luavgl_checkbox_set_property_kv, obj); return 0; } static int luavgl_checkbox_get_text(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); lua_pushstring(L, lv_checkbox_get_text(obj)); return 1; } static const luaL_Reg luavgl_checkbox_methods[] = { {"set", luavgl_checkbox_set }, {"get_text", luavgl_checkbox_get_text}, {NULL, NULL }, }; static void luavgl_checkbox_init(lua_State *L) { luavgl_obj_newmetatable(L, &lv_checkbox_class, "lv_checkbox", luavgl_checkbox_methods); lua_pop(L, 1); }