#if LV_BUILD_TEST #include "../lvgl.h" #include "unity/unity.h" static void event_object_deletion_cb(const lv_obj_class_t * cls, lv_event_t * e) { LV_UNUSED(cls); if(lv_event_get_code(e) == LV_EVENT_VALUE_CHANGED) { lv_obj_delete(lv_event_get_target(e)); } } static const lv_obj_class_t event_object_deletion_class = { .event_cb = event_object_deletion_cb, .base_class = &lv_obj_class }; /* Checks for memory leaks/invalid memory accesses on deleted objects */ void test_event_object_deletion(void) { lv_obj_t * obj = lv_obj_class_create_obj(&event_object_deletion_class, lv_screen_active()); lv_obj_send_event(obj, LV_EVENT_VALUE_CHANGED, NULL); } /* Add and then remove event should not memory leak */ void test_event_should_not_memory_lean(void) { lv_mem_monitor_t monitor; lv_mem_monitor(&monitor); lv_obj_t * obj = lv_obj_create(lv_screen_active()); size_t initial_free_size = monitor.free_size; for(int i = 0; i < 10; i++) { lv_obj_add_event_cb(obj, NULL, LV_EVENT_ALL, NULL); } lv_obj_delete(obj); lv_mem_monitor_t m2; lv_mem_monitor(&m2); TEST_ASSERT_LESS_OR_EQUAL_CHAR(initial_free_size, m2.free_size); } #endif