/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #include "readahead_source.hpp" #include #include #include #include "esp_heap_caps.h" #include "esp_log.h" #include "ff.h" #include "audio_source.hpp" #include "codec.hpp" #include "freertos/portmacro.h" #include "idf_additions.h" #include "spi.hpp" #include "tasks.hpp" #include "types.hpp" namespace audio { static constexpr char kTag[] = "readahead"; static constexpr size_t kBufferSize = 1024 * 512; ReadaheadSource::ReadaheadSource(tasks::Worker& worker, std::unique_ptr wrapped) : IStream(wrapped->type()), worker_(worker), wrapped_(std::move(wrapped)), is_refilling_(false), buffer_(xStreamBufferCreateWithCaps(kBufferSize, 1, MALLOC_CAP_SPIRAM)), tell_(wrapped_->CurrentPosition()) {} ReadaheadSource::~ReadaheadSource() { vStreamBufferDeleteWithCaps(buffer_); } auto ReadaheadSource::Read(cpp::span dest) -> ssize_t { // Optismise for the most frequent case: the buffer already contains enough // data for this call. size_t bytes_read = xStreamBufferReceive(buffer_, dest.data(), dest.size_bytes(), 0); tell_ += bytes_read; if (bytes_read == dest.size_bytes()) { return bytes_read; } dest = dest.subspan(bytes_read); // Are we currently fetching more bytes? ssize_t extra_bytes = 0; if (!is_refilling_) { // No! Pass through directly to the wrapped source for the fastest // response. extra_bytes = wrapped_->Read(dest); } else { // Yes! Wait for the refill to catch up, then try again. is_refilling_.wait(true); extra_bytes = xStreamBufferReceive(buffer_, dest.data(), dest.size_bytes(), 0); } // No need to check whether the dest buffer is actually filled, since at this // point we've read as many bytes as were available. tell_ += extra_bytes; bytes_read += extra_bytes; // Before returning, make sure the readahead task is kicked off again. ESP_LOGI(kTag, "triggering readahead"); is_refilling_ = true; std::function refill = [this]() { // Try to keep larger than most reasonable FAT sector sizes for more // efficient disk reads. constexpr size_t kMaxSingleRead = 1024 * 64; std::byte working_buf[kMaxSingleRead]; for (;;) { size_t bytes_to_read = std::min( kMaxSingleRead, xStreamBufferSpacesAvailable(buffer_)); if (bytes_to_read == 0) { break; } size_t read = wrapped_->Read({working_buf, bytes_to_read}); if (read > 0) { xStreamBufferSend(buffer_, working_buf, read, 0); } if (read < bytes_to_read) { break; } } is_refilling_ = false; is_refilling_.notify_all(); }; worker_.Dispatch(refill); return bytes_read; } auto ReadaheadSource::CanSeek() -> bool { return wrapped_->CanSeek(); } auto ReadaheadSource::SeekTo(int64_t destination, SeekFrom from) -> void { // Seeking blows away all of our prefetched data. To do this safely, we // first need to wait for the refill task to finish. is_refilling_.wait(true); // It's now safe to clear out the buffer. xStreamBufferReset(buffer_); wrapped_->SeekTo(destination, from); // Make sure our tell is up to date with the new location. tell_ = wrapped_->CurrentPosition(); } auto ReadaheadSource::CurrentPosition() -> int64_t { return tell_; } } // namespace audio