/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #pragma once #include #include #include #include #include "codec.hpp" #include "ff.h" #include "audio/audio_source.hpp" namespace audio { /* * Generates an infinitely long sine wave of a specified frequency. */ class SineSource : public codecs::IStream { public: SineSource(uint32_t frequency); auto Read(std::span dest) -> ssize_t override; auto CanSeek() -> bool override; auto SeekTo(int64_t destination, SeekFrom from) -> void override; auto CurrentPosition() -> int64_t override; auto Size() -> std::optional override; SineSource(const SineSource&) = delete; SineSource& operator=(const SineSource&) = delete; private: double step_; double increment_; }; } // namespace audio