/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #pragma once #include #include "lvgl.h" #include "ui/screen.hpp" namespace ui { namespace screens { class Splash : public Screen { public: Splash(); ~Splash(); auto canPop() -> bool override { return true; } private: lv_obj_t* container_; lv_obj_t* label_; lv_obj_t* spinner_; }; } // namespace screens } // namespace ui