summaryrefslogtreecommitdiff
path: root/lua/widgets.lua
blob: 4d7ff077f032e12d7807f19b325eec1af5d6218a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
local lvgl = require("lvgl")

local power = require("power")
local bluetooth = require("bluetooth")
local font = require("font")
local backstack = require("backstack")
local styles = require("styles")
local database = require("database")
local theme = require("theme")
local screen = require("screen")

local img = {
    db = lvgl.ImgData("//lua/img/db.png"),
    chg = lvgl.ImgData("//lua/img/bat/chg.png"),
    bat_100 = lvgl.ImgData("//lua/img/bat/100.png"),
    bat_80 = lvgl.ImgData("//lua/img/bat/80.png"),
    bat_60 = lvgl.ImgData("//lua/img/bat/60.png"),
    bat_40 = lvgl.ImgData("//lua/img/bat/40.png"),
    bat_20 = lvgl.ImgData("//lua/img/bat/20.png"),
    bat_0 = lvgl.ImgData("//lua/img/bat/0.png"),
    bat_0chg = lvgl.ImgData("//lua/img/bat/0chg.png"),
    bt_conn = lvgl.ImgData("//lua/assets/bt_conn.png"),
    bt = lvgl.ImgData("//lua/assets/bt.png")
}

local widgets = {}

widgets.MenuScreen = screen:new {
  show_back = false,
  title = "",
  createUi = function(self)
    self.root = lvgl.Object(nil, {
      flex = {
        flex_direction = "column",
        flex_wrap = "nowrap",
        justify_content = "flex-start",
        align_items = "flex-start",
        align_content = "flex-start",
      },
      w = lvgl.PCT(100),
      h = lvgl.PCT(100),
    })
    self.root:center()
    self.status_bar = widgets.StatusBar(self, {
      back_cb = self.show_back and backstack.pop or nil,
      title = self.title,
      transparent_bg = true
    })
  end
}

function widgets.Row(parent, left, right)
    local container = parent:Object{
        flex = {
            flex_direction = "row",
            justify_content = "flex-start",
            align_items = "flex-start",
            align_content = "flex-start"
        },
        w = lvgl.PCT(100),
        h = lvgl.SIZE_CONTENT
    }
    container:add_style(styles.list_item)
    container:Label{
        text = left,
        flex_grow = 1
    }
    container:Label{
        text = right
    }
end

local bindings_meta = {
  __add = function(a, b)
    return table.move(a, 1, #a, #b + 1, b)
  end
}

function widgets.StatusBar(parent, opts)
  local root = parent.root:Object {
    flex = {
      flex_direction = "row",
      justify_content = "flex-start",
      align_items = "center",
      align_content = "center",
    },
    w = lvgl.HOR_RES(),
    h = lvgl.SIZE_CONTENT,
    pad_top = 1,
    pad_bottom = 1,
    pad_left = 4,
    pad_column = 1,
    scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF,
  }

  if not opts.transparent_bg then
    theme.set_style(root, "header");
  end

  if opts.back_cb then
    local back = root:Button {
      w = lvgl.SIZE_CONTENT,
      h = 12,
    }
    back:Label({ text = "<", align = lvgl.ALIGN.CENTER })
    back:onClicked(opts.back_cb)
  end

  local title = root:Label {
    w = lvgl.PCT(100),
    h = lvgl.SIZE_CONTENT,
    text_font = font.fusion_10,
    text = "",
    align = lvgl.ALIGN.CENTER,
    flex_grow = 1,
  }
  if opts.title then
    title:set { text = opts.title }
  end

  local db_updating = root:Image { src = img.db }
  theme.set_style(db_updating, "database_indicator")
  local bt_icon = root:Image {}
  local battery_icon = root:Image {}
  local charge_icon = battery_icon:Image { src = img.chg }
  charge_icon:center()

    local is_charging = nil
    local percent = nil

  local function update_battery_icon()
    if is_charging == nil or percent == nil then return end
    local src
    if percent >= 95 then
      src = img.bat_100
    elseif percent >= 75 then
      src = img.bat_80
    elseif percent >= 55 then
      src = img.bat_60
    elseif percent >= 35 then
      src = img.bat_40
    elseif percent >= 15 then
      src = img.bat_20
    else
      if is_charging then
        src = img.bat_0chg
      else
        src = img.bat_0
      end
    end
    if is_charging then
      charge_icon:clear_flag(lvgl.FLAG.HIDDEN)
    else
      charge_icon:add_flag(lvgl.FLAG.HIDDEN)
    end
    battery_icon:set_src(src)
  end

  parent.bindings = {
    database.updating:bind(function(yes)
      if yes then
        db_updating:clear_flag(lvgl.FLAG.HIDDEN)
      else
        db_updating:add_flag(lvgl.FLAG.HIDDEN)
      end
    end),
    power.battery_pct:bind(function(pct)
      percent = pct
      update_battery_icon()
    end),
    power.plugged_in:bind(function(p)
      is_charging = p
      update_battery_icon()
    end),
    bluetooth.enabled:bind(function(en)
      if en then
        bt_icon:clear_flag(lvgl.FLAG.HIDDEN)
      else
        bt_icon:add_flag(lvgl.FLAG.HIDDEN)
      end
    end),
    bluetooth.connected:bind(function(connected)
      if connected then
        bt_icon:set_src(img.bt_conn)
      else
        bt_icon:set_src(img.bt)
      end
    end),
  }
  setmetatable(parent.bindings, bindings_meta)
end

function widgets.IconBtn(parent, icon, text)
    local btn = parent:Button{
        flex = {
            flex_direction = "row",
            justify_content = "flex-start",
            align_items = "center",
            align_content = "center"
        },
        w = lvgl.SIZE_CONTENT,
        h = lvgl.SIZE_CONTENT,
        pad_top = 1,
        pad_bottom = 1,
        pad_left = 1,
        pad_column = 1
    }
    btn:Image{
        src = icon
    }
    btn:Label{
        text = text,
        text_font = font.fusion_10
    }
    return btn
end

function widgets.RecyclerList(parent, iterator, opts)
    local recycler_list = {}

    recycler_list.root = lvgl.List(parent, {
        w = lvgl.PCT(100),
        h = lvgl.PCT(100),
        flex_grow = 1,
        scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF
    })

    local refreshing = false -- Used so that we can ignore focus events during this phase
    local function refresh_group() 
        refreshing = true
        local group = lvgl.group.get_default()
        local focused_obj = group:get_focused()
        local num_children = recycler_list.root:get_child_cnt()
        -- remove all children from the group and re-add them
        for i = 0, num_children-1 do
            lvgl.group.remove_obj(recycler_list.root:get_child(i))
        end
        for i = 0, num_children-1 do
            group:add_obj(recycler_list.root:get_child(i))
        end
        if (focused_obj) then
            lvgl.group.focus_obj(focused_obj)
        end
        refreshing = false
    end

    local fwd_iterator = iterator:clone()
    local bck_iterator = iterator:clone()

    local last_selected = 0
    local last_index = 0
    local first_index = 0

    local function remove_top() 
        local obj = recycler_list.root:get_child(0)
        obj:delete()
        first_index = first_index + 1
        bck_iterator:next()
    end

    local function remove_last() 
        local obj = recycler_list.root:get_child(-1)
        obj:delete()
        last_index = last_index - 1
        fwd_iterator:prev()
    end

    local moving_back = false

    local function add_item(item, index)
        if not item then
            return
        end
        local this_item = index
        local add_to_top = false
        if this_item < first_index then 
            first_index = this_item 
            add_to_top = true
        end
        if this_item > last_index then last_index = index end
        local btn = recycler_list.root:add_btn(nil, tostring(item))
        if add_to_top then
            btn:move_to_index(0)
        end
        -- opts.callback should take an item and return a function matching the arg of onClicked
        if opts.callback then
          btn:onClicked(opts.callback(item))
        end
        btn:onevent(lvgl.EVENT.FOCUSED, function()
          if refreshing then return end
          selected = this_item
          if this_item > last_selected and this_item > 3 then
            -- moving forward
            if moving_back == true then
                fwd_iterator:next()
                moving_back = false
            end
            local to_add = fwd_iterator:next()
            if to_add then
                remove_top()
                add_item(to_add, last_index+1)
            end
          end
          if this_item < last_selected then
            -- moving backward
            if last_index - this_item > 3 then
                if moving_back == false then
                    -- Special case for the element we switch on
                    bck_iterator:prev()
                    moving_back = true
                end
                if (last_index > 10) then
                    remove_last()
                end
                if (first_index > 0) then
                    add_item(bck_iterator:prev(), first_index-1)
                end
            end
          end
          last_selected = this_item
          refresh_group()
        end)
        btn:add_style(styles.list_item)
        return btn
    end

    for idx = 0, 8 do
        local val = fwd_iterator()
        if not val then
            break
        end
        add_item(val, idx)
    end

    return recycler_list
end

return widgets