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local lvgl = require("lvgl")
local power = require("power")
local bluetooth = require("bluetooth")
local playback = require("playback")
local widgets = {}
function widgets.StatusBar(parent, opts)
local status_bar = {}
status_bar.root = parent:Object {
flex = {
flex_direction = "row",
justify_content = "flex-start",
align_items = "center",
align_content = "center",
},
w = lvgl.HOR_RES(),
h = lvgl.SIZE_CONTENT,
pad_top = 1,
pad_bottom = 1,
pad_column = 1,
bg_opa = lvgl.OPA(100),
bg_color = "#e1bee7",
scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF,
}
if opts.back_cb then
status_bar.back = status_bar.root:Button {
w = lvgl.SIZE_CONTENT,
h = 12,
}
status_bar.back:Label({ text = "<", align = lvgl.ALIGN.CENTER })
status_bar.back:onClicked(opts.back_cb)
end
status_bar.title = status_bar.root:Label {
w = lvgl.PCT(100),
h = 16,
text = "",
flex_grow = 1,
}
if opts.title then
status_bar.title:set { text = opts.title }
end
status_bar.playing = status_bar.root:Image {}
status_bar.bluetooth = status_bar.root:Image {}
status_bar.battery = status_bar.root:Image {}
status_bar.bindings = {
power.battery_pct:bind(function(percent)
local src
if percent >= 95 then
src = "battery_full.png"
elseif percent >= 75 then
src = "battery_80.png"
elseif percent >= 55 then
src = "battery_60.png"
elseif percent >= 35 then
src = "battery_40.png"
elseif percent >= 15 then
src = "battery_20.png"
else
src = "battery_empty.png"
end
status_bar.battery:set_src("//lua/assets/" .. src)
end),
playback.playing:bind(function(playing)
if playing then
status_bar.playing:set_src("//lua/assets/play.png")
else
status_bar.playing:set_src("//lua/assets/pause.png")
end
end),
playback.track:bind(function(track)
if track then
status_bar.playing:clear_flag(lvgl.FLAG.HIDDEN)
else
status_bar.playing:add_flag(lvgl.FLAG.HIDDEN)
end
end),
bluetooth.enabled:bind(function(en)
if en then
status_bar.bluetooth:clear_flag(lvgl.FLAG.HIDDEN)
else
status_bar.bluetooth:add_flag(lvgl.FLAG.HIDDEN)
end
end),
bluetooth.connected:bind(function(connected)
if connected then
status_bar.bluetooth:set_src("//lua/assets/bt_conn.png")
else
status_bar.bluetooth:set_src("//lua/assets/bt.png")
end
end),
}
return status_bar
end
return widgets
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