1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
|
/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#include "audio_fsm.hpp"
#include <stdint.h>
#include <future>
#include <memory>
#include <variant>
#include "audio_sink.hpp"
#include "bluetooth_types.hpp"
#include "esp_heap_caps.h"
#include "esp_log.h"
#include "freertos/FreeRTOS.h"
#include "freertos/portmacro.h"
#include "freertos/projdefs.h"
#include "audio_converter.hpp"
#include "audio_decoder.hpp"
#include "audio_events.hpp"
#include "bluetooth.hpp"
#include "bt_audio_output.hpp"
#include "event_queue.hpp"
#include "fatfs_audio_input.hpp"
#include "future_fetcher.hpp"
#include "i2s_audio_output.hpp"
#include "i2s_dac.hpp"
#include "idf_additions.h"
#include "nvs.hpp"
#include "sample.hpp"
#include "service_locator.hpp"
#include "system_events.hpp"
#include "track.hpp"
#include "track_queue.hpp"
#include "wm8523.hpp"
namespace audio {
[[maybe_unused]] static const char kTag[] = "audio_fsm";
std::shared_ptr<system_fsm::ServiceLocator> AudioState::sServices;
std::shared_ptr<FatfsAudioInput> AudioState::sFileSource;
std::unique_ptr<Decoder> AudioState::sDecoder;
std::shared_ptr<SampleConverter> AudioState::sSampleConverter;
std::shared_ptr<I2SAudioOutput> AudioState::sI2SOutput;
std::shared_ptr<BluetoothAudioOutput> AudioState::sBtOutput;
std::shared_ptr<IAudioOutput> AudioState::sOutput;
std::optional<database::TrackId> AudioState::sCurrentTrack;
bool AudioState::sIsPlaybackAllowed;
void AudioState::react(const system_fsm::BluetoothEvent& ev) {
if (ev.event != drivers::bluetooth::Event::kConnectionStateChanged) {
return;
}
auto dev = sServices->bluetooth().ConnectedDevice();
if (!dev) {
return;
}
sBtOutput->SetVolume(sServices->nvs().BluetoothVolume(dev->mac));
events::Ui().Dispatch(VolumeChanged{
.percent = sOutput->GetVolumePct(),
.db = sOutput->GetVolumeDb(),
});
}
void AudioState::react(const StepUpVolume& ev) {
if (sOutput->AdjustVolumeUp()) {
commitVolume();
events::Ui().Dispatch(VolumeChanged{
.percent = sOutput->GetVolumePct(),
.db = sOutput->GetVolumeDb(),
});
}
}
void AudioState::react(const StepDownVolume& ev) {
if (sOutput->AdjustVolumeDown()) {
commitVolume();
events::Ui().Dispatch(VolumeChanged{
.percent = sOutput->GetVolumePct(),
.db = sOutput->GetVolumeDb(),
});
}
}
void AudioState::react(const system_fsm::HasPhonesChanged& ev) {
if (ev.has_headphones) {
ESP_LOGI(kTag, "headphones in!");
} else {
ESP_LOGI(kTag, "headphones out!");
}
}
void AudioState::react(const SetVolume& ev) {
// TODO.
}
void AudioState::react(const SetVolumeLimit& ev) {
uint16_t limit_in_dac_units =
drivers::wm8523::kLineLevelReferenceVolume + (ev.limit_db * 4);
sI2SOutput->SetMaxVolume(limit_in_dac_units);
sServices->nvs().AmpMaxVolume(limit_in_dac_units);
events::Ui().Dispatch(VolumeLimitChanged{
.new_limit_db = ev.limit_db,
});
events::Ui().Dispatch(VolumeChanged{
.percent = sOutput->GetVolumePct(),
.db = sOutput->GetVolumeDb(),
});
}
void AudioState::react(const SetVolumeBalance& ev) {
sOutput->SetVolumeImbalance(ev.left_bias);
sServices->nvs().AmpLeftBias(ev.left_bias);
events::Ui().Dispatch(VolumeBalanceChanged{
.left_bias = ev.left_bias,
});
}
void AudioState::react(const OutputModeChanged& ev) {
ESP_LOGI(kTag, "output mode changed");
auto new_mode = sServices->nvs().OutputMode();
sOutput->SetMode(IAudioOutput::Modes::kOff);
switch (new_mode) {
case drivers::NvsStorage::Output::kBluetooth:
sOutput = sBtOutput;
break;
case drivers::NvsStorage::Output::kHeadphones:
sOutput = sI2SOutput;
break;
}
sOutput->SetMode(IAudioOutput::Modes::kOnPaused);
sSampleConverter->SetOutput(sOutput);
// Bluetooth volume isn't 'changed' until we've connected to a device.
if (new_mode == drivers::NvsStorage::Output::kHeadphones) {
events::Ui().Dispatch(VolumeChanged{
.percent = sOutput->GetVolumePct(),
.db = sOutput->GetVolumeDb(),
});
}
}
auto AudioState::playTrack(database::TrackId id) -> void {
sCurrentTrack = id;
sServices->bg_worker().Dispatch<void>([=]() {
auto db = sServices->database().lock();
if (!db) {
return;
}
sFileSource->SetPath(db->getTrackPath(id));
});
}
auto AudioState::commitVolume() -> void {
auto mode = sServices->nvs().OutputMode();
auto vol = sOutput->GetVolume();
if (mode == drivers::NvsStorage::Output::kHeadphones) {
sServices->nvs().AmpCurrentVolume(vol);
} else if (mode == drivers::NvsStorage::Output::kBluetooth) {
auto dev = sServices->bluetooth().ConnectedDevice();
if (!dev) {
return;
}
sServices->nvs().BluetoothVolume(dev->mac, vol);
}
}
auto AudioState::readyToPlay() -> bool {
return sCurrentTrack.has_value() && sIsPlaybackAllowed;
}
void AudioState::react(const TogglePlayPause& ev) {
sIsPlaybackAllowed = !sIsPlaybackAllowed;
if (readyToPlay()) {
if (!is_in_state<states::Playback>()) {
transit<states::Playback>();
}
} else {
if (!is_in_state<states::Standby>()) {
transit<states::Standby>();
}
}
}
namespace states {
// Two seconds of samples for two channels, at a representative sample rate.
constexpr size_t kDrainBufferSize = sizeof(sample::Sample) * 48000 * 4;
static StreamBufferHandle_t sDrainBuffer;
void Uninitialised::react(const system_fsm::BootComplete& ev) {
sServices = ev.services;
ESP_LOGI(kTag, "allocating drain buffer, size %u KiB",
kDrainBufferSize / 1024);
auto meta = reinterpret_cast<StaticStreamBuffer_t*>(
heap_caps_malloc(sizeof(StaticStreamBuffer_t), MALLOC_CAP_DMA));
auto storage = reinterpret_cast<uint8_t*>(
heap_caps_malloc(kDrainBufferSize, MALLOC_CAP_SPIRAM));
sDrainBuffer = xStreamBufferCreateStatic(
kDrainBufferSize, sizeof(sample::Sample), storage, meta);
sFileSource.reset(
new FatfsAudioInput(sServices->tag_parser(), sServices->bg_worker()));
sI2SOutput.reset(new I2SAudioOutput(sDrainBuffer, sServices->gpios()));
sBtOutput.reset(new BluetoothAudioOutput(sDrainBuffer, sServices->bluetooth(),
sServices->bg_worker()));
auto& nvs = sServices->nvs();
sI2SOutput->SetMaxVolume(nvs.AmpMaxVolume());
sI2SOutput->SetVolume(nvs.AmpCurrentVolume());
sI2SOutput->SetVolumeImbalance(nvs.AmpLeftBias());
if (sServices->nvs().OutputMode() ==
drivers::NvsStorage::Output::kHeadphones) {
sOutput = sI2SOutput;
} else {
sOutput = sBtOutput;
}
sOutput->SetMode(IAudioOutput::Modes::kOnPaused);
events::Ui().Dispatch(VolumeLimitChanged{
.new_limit_db =
(static_cast<int>(nvs.AmpMaxVolume()) -
static_cast<int>(drivers::wm8523::kLineLevelReferenceVolume)) /
4,
});
events::Ui().Dispatch(VolumeChanged{
.percent = sOutput->GetVolumePct(),
.db = sOutput->GetVolumeDb(),
});
events::Ui().Dispatch(VolumeBalanceChanged{
.left_bias = nvs.AmpLeftBias(),
});
sSampleConverter.reset(new SampleConverter());
sSampleConverter->SetOutput(sOutput);
Decoder::Start(sFileSource, sSampleConverter);
transit<Standby>();
}
void Standby::react(const PlayFile& ev) {
sFileSource->SetPath(ev.filename);
}
void Playback::react(const PlayFile& ev) {
sFileSource->SetPath(ev.filename);
}
void Standby::react(const internal::InputFileOpened& ev) {
if (readyToPlay()) {
transit<Playback>();
}
}
void Standby::react(const QueueUpdate& ev) {
auto current_track = sServices->track_queue().current();
if (!current_track || (sCurrentTrack && (*sCurrentTrack == *current_track))) {
return;
}
playTrack(*current_track);
}
static const char kQueueKey[] = "audio:queue";
void Standby::react(const system_fsm::KeyLockChanged& ev) {
if (!ev.locking) {
return;
}
sServices->bg_worker().Dispatch<void>([]() {
auto db = sServices->database().lock();
if (!db) {
return;
}
auto& queue = sServices->track_queue();
if (queue.totalSize() <= queue.currentPosition()) {
// Nothing is playing, so don't bother saving the queue.
db->put(kQueueKey, "");
return;
}
db->put(kQueueKey, queue.serialise());
});
}
void Standby::react(const system_fsm::StorageMounted& ev) {
sServices->bg_worker().Dispatch<void>([]() {
auto db = sServices->database().lock();
if (!db) {
return;
}
auto res = db->get(kQueueKey);
if (res) {
// Don't restore the same queue again. This ideally should do nothing,
// but guards against bad edge cases where restoring the queue ends up
// causing a crash.
db->put(kQueueKey, "");
sServices->track_queue().deserialise(*res);
}
});
}
void Playback::entry() {
ESP_LOGI(kTag, "beginning playback");
sOutput->SetMode(IAudioOutput::Modes::kOnPlaying);
events::System().Dispatch(PlaybackStarted{});
events::Ui().Dispatch(PlaybackStarted{});
}
void Playback::exit() {
ESP_LOGI(kTag, "finishing playback");
sOutput->SetMode(IAudioOutput::Modes::kOnPaused);
// Stash the current volume now, in case it changed during playback, since we
// might be powering off soon.
commitVolume();
events::System().Dispatch(PlaybackStopped{});
events::Ui().Dispatch(PlaybackStopped{});
}
void Playback::react(const system_fsm::HasPhonesChanged& ev) {
if (!ev.has_headphones) {
transit<Standby>();
}
}
void Playback::react(const QueueUpdate& ev) {
if (!ev.current_changed) {
return;
}
auto current_track = sServices->track_queue().current();
if (!current_track) {
sFileSource->SetPath();
sCurrentTrack.reset();
transit<Standby>();
return;
}
playTrack(*current_track);
}
void Playback::react(const PlaybackUpdate& ev) {
ESP_LOGI(kTag, "elapsed: %lu, total: %lu", ev.seconds_elapsed,
ev.track->duration);
}
void Playback::react(const internal::InputFileOpened& ev) {}
void Playback::react(const internal::InputFileClosed& ev) {}
void Playback::react(const internal::InputFileFinished& ev) {
ESP_LOGI(kTag, "finished playing file");
sServices->track_queue().finish();
if (!sServices->track_queue().current()) {
for (int i = 0; i < 20; i++) {
if (xStreamBufferIsEmpty(sDrainBuffer)) {
break;
}
vTaskDelay(pdMS_TO_TICKS(200));
}
transit<Standby>();
}
}
void Playback::react(const internal::AudioPipelineIdle& ev) {
transit<Standby>();
}
} // namespace states
} // namespace audio
FSM_INITIAL_STATE(audio::AudioState, audio::states::Uninitialised)
|