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#pragma once
#include <cstddef>
#include "ff.h"
namespace audio {
enum SampleRate {};
enum BitDepth {};
struct PcmStreamHeader {
SampleRate sample_rate;
BitDepth bit_depth;
bool configure_now;
};
class AudioDecoder {
public:
AudioDecoder();
~AudioDecoder();
auto SetSource(RingbufHandle_t& source) -> void;
enum Status {};
auto ProcessChunk() -> Status;
auto GetOutputStream() const -> RingbufHandle_t;
private:
RingbufHandle_t input_;
RingbufHandle_t output_;
};
} // namespace audio
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