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#include "database.hpp"
#include "esp_log.h"
#include "ff.h"
#include "leveldb/cache.h"
#include "env_esp.hpp"
#include "leveldb/options.h"
namespace database {
static SingletonEnv<leveldb::EspEnv> sEnv;
static const char *kTag = "DB";
auto Database::Open() -> cpp::result<Database*, DatabaseError> {
leveldb::DB* db;
leveldb::Cache* cache = leveldb::NewLRUCache(24 * 1024);
leveldb::Options options;
options.env = sEnv.env();
options.create_if_missing = true;
options.write_buffer_size = 48 * 1024;
options.max_file_size = 32;
options.block_cache = cache;
options.block_size = 512;
auto status = leveldb::DB::Open(options, "/.db", &db);
if (!status.ok()) {
delete cache;
ESP_LOGE(kTag, "failed to open db, status %s", status.ToString().c_str());
return cpp::fail(FAILED_TO_OPEN);
}
return new Database(db, cache);
}
Database::Database(leveldb::DB* db, leveldb::Cache* cache)
: db_(db), cache_(cache) {}
Database::~Database() {}
FRESULT scan_files(const std::string &path) {
FRESULT res;
FF_DIR dir;
static FILINFO fno;
res = f_opendir(&dir, path.c_str());
if (res == FR_OK) {
for (;;) {
res = f_readdir(&dir, &fno);
if (res != FR_OK || fno.fname[0] == 0) break;
if (fno.fname[0] == '.') continue;
if (fno.fattrib & AM_DIR) {
std::string new_path = path + "/" + fno.fname;
res = scan_files(new_path);
if (res != FR_OK) break;
} else {
ESP_LOGI(kTag, "found %s", fno.fname);
}
}
f_closedir(&dir);
}
return res;
}
auto Database::Initialise() -> void {
// TODO(jacqueline): Abstractions lol
scan_files("/");
}
auto Database::Update() -> void {
// TODO(jacqueline): Incremental updates!
}
} // namespace database
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