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#include "database.hpp"
#include "esp_log.h"
#include "ff.h"
#include "leveldb/cache.h"
#include "file_gatherer.hpp"
#include "leveldb/iterator.h"
#include "leveldb/slice.h"
#include "tag_processor.hpp"
#include "env_esp.hpp"
#include "leveldb/options.h"
namespace database {
static SingletonEnv<leveldb::EspEnv> sEnv;
static const char *kTag = "DB";
auto Database::Open() -> cpp::result<Database*, DatabaseError> {
leveldb::DB* db;
leveldb::Cache* cache = leveldb::NewLRUCache(24 * 1024);
leveldb::Options options;
options.env = sEnv.env();
options.create_if_missing = true;
options.write_buffer_size = 48 * 1024;
options.max_file_size = 32;
options.block_cache = cache;
options.block_size = 512;
auto status = leveldb::DB::Open(options, "/.db", &db);
if (!status.ok()) {
delete cache;
ESP_LOGE(kTag, "failed to open db, status %s", status.ToString().c_str());
return cpp::fail(FAILED_TO_OPEN);
}
return new Database(db, cache);
}
Database::Database(leveldb::DB* db, leveldb::Cache* cache)
: db_(db), cache_(cache) {}
Database::~Database() {}
auto Database::Initialise() -> void {
leveldb::WriteOptions opt;
opt.sync = true;
FindFiles("", [&](const std::string &path) {
ESP_LOGI(kTag, "considering %s", path.c_str());
FileInfo info;
if (GetInfo(path, &info)) {
ESP_LOGI(kTag, "added as '%s'", info.title.c_str());
db_->Put(opt, "title:" + info.title, path);
}
});
db_->Put(opt, "title:coolkeywithoutval", leveldb::Slice());
}
auto Database::ByTitle() -> Iterator {
leveldb::Iterator *it = db_->NewIterator(leveldb::ReadOptions());
it->Seek("title:");
while (it->Valid()) {
ESP_LOGI(kTag, "%s : %s", it->key().ToString().c_str(), it->value().ToString().c_str());
it->Next();
}
return Iterator(it);
}
auto Iterator::Next() -> std::optional<std::string> {
if (!it_->Valid()) {
return {};
}
std::string ret = it_->key().ToString();
it_->Next();
return ret;
}
} // namespace database
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