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/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#include "display.hpp"
#include <cstdint>
#include <cstring>
#include <memory>
#include "assert.h"
#include "driver/gpio.h"
#include "driver/ledc.h"
#include "driver/spi_master.h"
#include "esp_attr.h"
#include "esp_err.h"
#include "esp_heap_caps.h"
#include "esp_intr_alloc.h"
#include "freertos/portable.h"
#include "freertos/portmacro.h"
#include "freertos/projdefs.h"
#include "hal/gpio_types.h"
#include "hal/ledc_types.h"
#include "hal/lv_hal_disp.h"
#include "hal/spi_types.h"
#include "lvgl/lvgl.h"
#include "display_init.hpp"
#include "gpios.hpp"
#include "soc/soc.h"
#include "tasks.hpp"
static const char* kTag = "DISPLAY";
// TODO(jacqueline): Encode width and height variations in the init data.
static const uint8_t kDisplayWidth = 128 + 2;
static const uint8_t kDisplayHeight = 160 + 1;
static const uint8_t kTransactionQueueSize = 10;
static const gpio_num_t kDisplayDr = GPIO_NUM_33;
static const gpio_num_t kDisplayLedEn = GPIO_NUM_32;
static const gpio_num_t kDisplayCs = GPIO_NUM_22;
/*
* The size of each of our two display buffers. This is fundamentally a balance
* between performance and memory usage. LVGL docs recommend a buffer 1/10th the
* size of the screen is the best tradeoff.
* We use two buffers so that one can be flushed to the screen at the same time
* as the other is being drawn.
*/
static const int kDisplayBufferSize = (kDisplayWidth * kDisplayHeight) / 10;
// Allocate both buffers in static memory to ensure that they're in DRAM, with
// minimal fragmentation. We most cases we always need these buffers anyway, so
// it's not a memory hit we can avoid.
// Note: 128 * 160 / 10 * 2 bpp * 2 buffers = 8 KiB
DMA_ATTR static lv_color_t sBuffer1[kDisplayBufferSize];
DMA_ATTR static lv_color_t sBuffer2[kDisplayBufferSize];
struct RenderTaskArgs {
std::atomic<bool>* quit;
QueueHandle_t work_queue;
};
struct FlushArgs {
lv_disp_drv_t* driver;
const lv_area_t* area;
lv_color_t* color_map;
};
void RenderMain(void* raw_args);
namespace drivers {
/*
* Callback invoked by LVGL when there is new data to be written to the display.
*/
extern "C" void FlushDataCallback(lv_disp_drv_t* disp_drv,
const lv_area_t* area,
lv_color_t* color_map) {
Display* instance = static_cast<Display*>(disp_drv->user_data);
instance->OnLvglFlush(disp_drv, area, color_map);
}
auto Display::Create(IGpios* expander,
const displays::InitialisationData& init_data)
-> Display* {
ESP_LOGI(kTag, "Init I/O pins");
gpio_config_t dr_config{
.pin_bit_mask = 1ULL << kDisplayDr,
.mode = GPIO_MODE_OUTPUT,
.pull_up_en = GPIO_PULLUP_ENABLE,
.pull_down_en = GPIO_PULLDOWN_DISABLE,
.intr_type = GPIO_INTR_DISABLE,
};
gpio_config(&dr_config);
gpio_set_level(kDisplayDr, 0);
ledc_timer_config_t led_config{
.speed_mode = LEDC_LOW_SPEED_MODE,
.duty_resolution = LEDC_TIMER_13_BIT,
.timer_num = LEDC_TIMER_0,
.freq_hz = 5000,
.clk_cfg = LEDC_AUTO_CLK,
};
ESP_ERROR_CHECK(ledc_timer_config(&led_config));
gpio_config_t led_pin_config{
.pin_bit_mask = 1ULL << kDisplayLedEn,
.mode = GPIO_MODE_OUTPUT,
.pull_up_en = GPIO_PULLUP_ENABLE,
.pull_down_en = GPIO_PULLDOWN_DISABLE,
.intr_type = GPIO_INTR_DISABLE,
};
gpio_config(&led_pin_config);
ledc_channel_config_t led_channel{.gpio_num = kDisplayLedEn,
.speed_mode = LEDC_LOW_SPEED_MODE,
.channel = LEDC_CHANNEL_0,
.timer_sel = LEDC_TIMER_0,
.duty = 0,
.hpoint = 0};
ESP_ERROR_CHECK(ledc_channel_config(&led_channel));
ESP_ERROR_CHECK(ledc_set_duty(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, 0));
ESP_ERROR_CHECK(ledc_update_duty(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0));
ledc_fade_func_install(ESP_INTR_FLAG_LOWMED | ESP_INTR_FLAG_SHARED |
ESP_INTR_FLAG_IRAM);
// Next, init the SPI device
spi_device_interface_config_t spi_cfg = {
.command_bits = 0, // No command phase
.address_bits = 0, // No address phase
.dummy_bits = 0,
// For ST7789, mode should be 2
.mode = 0,
.duty_cycle_pos = 0, // Unused
.cs_ena_pretrans = 0,
.cs_ena_posttrans = 0,
.clock_speed_hz = SPI_MASTER_FREQ_40M,
.input_delay_ns = 0,
.spics_io_num = kDisplayCs,
.flags = 0,
.queue_size = kTransactionQueueSize,
.pre_cb = NULL,
.post_cb = NULL,
};
spi_device_handle_t handle;
spi_bus_add_device(VSPI_HOST, &spi_cfg, &handle);
auto display = std::make_unique<Display>(expander, handle);
// Now we reset the display into a known state, then configure it
// TODO(jacqueline): set rotation
ESP_LOGI(kTag, "Sending init sequences");
for (int i = 0; i < init_data.num_sequences; i++) {
display->SendInitialisationSequence(init_data.sequences[i]);
}
// The hardware is now configured correctly. Next, initialise the LVGL display
// driver.
ESP_LOGI(kTag, "Init buffers");
lv_disp_draw_buf_init(&display->buffers_, sBuffer1, sBuffer2,
kDisplayBufferSize);
lv_disp_drv_init(&display->driver_);
display->driver_.draw_buf = &display->buffers_;
display->driver_.hor_res = kDisplayWidth;
display->driver_.ver_res = kDisplayHeight;
display->driver_.sw_rotate = 1;
display->driver_.rotated = LV_DISP_ROT_270;
display->driver_.antialiasing = 0;
display->driver_.flush_cb = &FlushDataCallback;
display->driver_.user_data = display.get();
ESP_LOGI(kTag, "Registering driver");
display->display_ = lv_disp_drv_register(&display->driver_);
return display.release();
}
Display::Display(IGpios* gpio, spi_device_handle_t handle)
: gpio_(gpio),
handle_(handle),
worker_task_(tasks::Worker::Start<tasks::Type::kUiFlush>()),
display_on_(false),
brightness_(4096) {}
Display::~Display() {
ledc_fade_func_uninstall();
}
auto Display::SetDisplayOn(bool enabled) -> void {
display_on_ = enabled;
int new_duty = display_on_ ? brightness_ : 0;
ledc_set_fade_with_time(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, new_duty, 100);
ledc_fade_start(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, LEDC_FADE_NO_WAIT);
}
void Display::SendInitialisationSequence(const uint8_t* data) {
// Hold onto the bus for the entire sequence so that we're not interrupted
// part way through.
spi_device_acquire_bus(handle_, portMAX_DELAY);
// First byte of the data is the number of commands.
for (int i = *(data++); i > 0; i--) {
uint8_t command = *(data++);
uint8_t num_args = *(data++);
bool has_delay = (num_args & displays::kDelayBit) > 0;
num_args &= ~displays::kDelayBit;
SendCommandWithData(command, data, num_args);
data += num_args;
if (has_delay) {
uint16_t sleep_duration_ms = *(data++);
if (sleep_duration_ms == 0xFF) {
sleep_duration_ms = 500;
}
// Avoid hanging on to the bus whilst delaying.
spi_device_release_bus(handle_);
vTaskDelay(pdMS_TO_TICKS(sleep_duration_ms));
spi_device_acquire_bus(handle_, portMAX_DELAY);
}
}
spi_device_release_bus(handle_);
}
void Display::SendCommandWithData(uint8_t command,
const uint8_t* data,
size_t length) {
SendCmd(&command, 1);
SendData(data, length);
}
void Display::SendCmd(const uint8_t* data, size_t length) {
SendTransaction(COMMAND, data, length);
}
void Display::SendData(const uint8_t* data, size_t length) {
SendTransaction(DATA, data, length);
}
void Display::SendTransaction(TransactionType type,
const uint8_t* data,
size_t length) {
// TODO(jacqueline): What's sending this?
if (length == 0) {
return;
}
spi_transaction_t transaction;
memset(&transaction, 0, sizeof(transaction));
transaction.rx_buffer = NULL;
// Length is in bits, so multiply by 8.
transaction.length = length * 8;
transaction.rxlength = 0; // Match `length` value.
// If the data to transmit is very short, then we can fit it directly
// inside the transaction struct.
if (transaction.length <= 32) {
transaction.flags = SPI_TRANS_USE_TXDATA;
std::memcpy(&transaction.tx_data, data, length);
} else {
// Note: LVGL's buffers are in DMA-accessible memory, so whatever pointer
// it handed us should be DMA-accessible already. No need to copy.
transaction.tx_buffer = data;
}
gpio_set_level(kDisplayDr, type);
// TODO(jacqueline): Handle these errors.
esp_err_t ret = spi_device_polling_transmit(handle_, &transaction);
ESP_ERROR_CHECK(ret);
}
void Display::OnLvglFlush(lv_disp_drv_t* disp_drv,
const lv_area_t* area,
lv_color_t* color_map) {
// area is stack-allocated, so it isn't safe to reference from the flush
// thread.
lv_area_t area_copy = *area;
// worker_task_->Dispatch<void>([=, this]() {
// Ideally we want to complete a single flush as quickly as possible, so
// grab the bus for this entire transaction sequence.
spi_device_acquire_bus(handle_, portMAX_DELAY);
// First we need to specify the rectangle of the display we're writing into.
uint16_t data[2] = {0, 0};
data[0] = SPI_SWAP_DATA_TX(area_copy.x1, 16);
data[1] = SPI_SWAP_DATA_TX(area_copy.x2, 16);
SendCommandWithData(displays::ST77XX_CASET, reinterpret_cast<uint8_t*>(data),
4);
data[0] = SPI_SWAP_DATA_TX(area_copy.y1, 16);
data[1] = SPI_SWAP_DATA_TX(area_copy.y2, 16);
SendCommandWithData(displays::ST77XX_RASET, reinterpret_cast<uint8_t*>(data),
4);
// Now send the pixels for this region.
uint32_t size = lv_area_get_width(area) * lv_area_get_height(area);
SendCommandWithData(displays::ST77XX_RAMWR,
reinterpret_cast<uint8_t*>(color_map), size * 2);
spi_device_release_bus(handle_);
lv_disp_flush_ready(&driver_);
//});
}
void RenderMain(void* raw_args) {
RenderTaskArgs* args = reinterpret_cast<RenderTaskArgs*>(raw_args);
QueueHandle_t queue = args->work_queue;
std::atomic<bool>* quit = args->quit;
delete args;
while (!quit->load()) {
// TODO: flush data here! Yay speed.
}
vQueueDelete(queue);
delete quit;
vTaskDelete(NULL);
}
} // namespace drivers
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