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/*
* Copyright 2024 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#pragma once
#include <cstdint>
#include <optional>
#include "hal/lv_hal_indev.h"
namespace input {
const uint16_t kLongPressDelayMs = LV_INDEV_DEF_LONG_PRESS_TIME;
const uint16_t kRepeatDelayMs = LV_INDEV_DEF_LONG_PRESS_REP_TIME;
class Trigger {
public:
enum class State {
kNone,
kClick,
kLongPress,
kRepeatPress,
};
Trigger();
auto update(bool is_pressed) -> State;
private:
std::optional<uint64_t> touch_time_ms_;
uint16_t times_fired_;
};
} // namespace input
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