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/*
* Copyright 2024 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#include "input/input_hook.hpp"
#include <functional>
#include <optional>
#include "indev/lv_indev.h"
#include "lua.hpp"
#include "input/input_trigger.hpp"
namespace input {
Hook::Hook(std::string name, std::optional<HookCallback> cb)
: name_(name), default_(cb), override_() {}
auto Hook::invoke(lv_indev_data_t* d) -> void {
auto cb = callback();
if (cb) {
std::invoke(cb->fn, d);
}
}
auto Hook::override(std::optional<HookCallback> cb) -> void {
override_ = cb;
}
auto Hook::callback() -> std::optional<HookCallback> {
if (override_) {
return override_;
} else if (default_) {
return default_;
}
return {};
}
TriggerHooks::TriggerHooks(std::string name,
std::optional<HookCallback> click,
std::optional<HookCallback> double_click,
std::optional<HookCallback> long_press,
std::optional<HookCallback> repeat)
: name_(name),
click_("click", click),
double_click_("double_click", double_click),
long_press_("long_press", long_press),
repeat_("repeat", repeat) {}
auto TriggerHooks::update(bool pressed, lv_indev_data_t* d) -> Trigger::State {
auto state = trigger_.update(pressed);
switch (state) {
case Trigger::State::kClick:
click_.invoke(d);
break;
case Trigger::State::kDoubleClick:
double_click_.invoke(d);
break;
case Trigger::State::kLongPress:
long_press_.invoke(d);
break;
case Trigger::State::kRepeatPress:
repeat_.invoke(d);
break;
case Trigger::State::kNone:
default:
break;
}
return state;
}
auto TriggerHooks::override(Trigger::State s, std::optional<HookCallback> cb)
-> void {
switch (s) {
case Trigger::State::kClick:
click_.override(cb);
break;
case Trigger::State::kLongPress:
long_press_.override(cb);
break;
case Trigger::State::kRepeatPress:
repeat_.override(cb);
break;
case Trigger::State::kNone:
default:
break;
}
}
auto TriggerHooks::name() const -> const std::string& {
return name_;
}
auto TriggerHooks::hooks() -> std::vector<std::reference_wrapper<Hook>> {
return {click_, long_press_, repeat_};
}
auto TriggerHooks::cancel() -> void {
trigger_.cancel();
}
} // namespace input
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