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/*
* Copyright 2025 ailurux <ailuruxx@gmail.com>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#pragma once
#include <cstdint>
#include "indev/lv_indev.h"
#include "drivers/gpios.hpp"
#include "drivers/haptics.hpp"
#include "drivers/touchwheel.hpp"
#include "input/input_device.hpp"
#include "input/input_hook.hpp"
namespace input {
class MediaButtons : public IInputDevice {
public:
MediaButtons(drivers::IGpios&, audio::TrackQueue& queue);
auto read(lv_indev_data_t* data, std::vector<InputEvent>& events) -> void override;
auto name() -> std::string override;
auto triggers() -> std::vector<std::reference_wrapper<TriggerHooks>> override;
auto onLock() -> void override;
auto onUnlock() -> void override;
private:
drivers::IGpios& gpios_;
TriggerHooks up_;
TriggerHooks down_;
bool locked_;
bool both_buttons_pressed_;
};
} // namespace input
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