blob: 4241c712057f92e82733a2a47ed175085cde6633 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#pragma once
#include <memory>
#include <optional>
#include <vector>
#include "core/lv_group.h"
#include "core/lv_obj.h"
#include "core/lv_obj_tree.h"
#include "lvgl.h"
namespace ui {
/*
* Base class for ever discrete screen in the app. Provides a consistent
* interface that can be used for transitioning between screens, adding them to
* back stacks, etc.
*/
class Screen {
public:
Screen();
virtual ~Screen();
virtual auto onShown() -> void {}
virtual auto onHidden() -> void {}
auto root() -> lv_obj_t* { return root_; }
auto content() -> lv_obj_t* { return content_; }
auto alert() -> lv_obj_t* { return alert_; }
auto modal_content() -> lv_obj_t* { return modal_content_; }
auto modal_group(lv_group_t* g) -> void { modal_group_ = g; }
auto group() -> lv_group_t* {
if (modal_group_) {
return modal_group_;
}
return group_;
}
protected:
lv_obj_t* const root_;
lv_obj_t* content_;
lv_obj_t* modal_content_;
lv_obj_t* alert_;
lv_group_t* const group_;
lv_group_t* modal_group_;
};
} // namespace ui
|