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/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#pragma once
#include <memory>
#include <vector>
#include "lvgl.h"
#include "screen.hpp"
namespace ui {
namespace screens {
class Onboarding : public Screen {
public:
Onboarding(const std::string& title, bool show_prev, bool show_next);
private:
lv_obj_t* window_;
lv_obj_t* title_;
lv_obj_t* next_button_;
lv_obj_t* prev_button_;
protected:
lv_obj_t* content_;
};
namespace onboarding {
class LinkToManual : public Onboarding {
LinkToManual();
};
class Controls : public Onboarding {
Controls();
};
class FormatSdCard : public Onboarding {
FormatSdCard();
};
} // namespace onboarding
} // namespace screens
} // namespace ui
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