1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
|
/**
* @file lv_group.h
*
*/
#ifndef LV_GROUP_H
#define LV_GROUP_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include <stdint.h>
#include <stdbool.h>
#include "../misc/lv_types.h"
#include "../misc/lv_ll.h"
/*********************
* DEFINES
*********************/
/*Predefined keys to control the focused object via lv_group_send(group, c)*/
enum _lv_key_t {
LV_KEY_UP = 17, /*0x11*/
LV_KEY_DOWN = 18, /*0x12*/
LV_KEY_RIGHT = 19, /*0x13*/
LV_KEY_LEFT = 20, /*0x14*/
LV_KEY_ESC = 27, /*0x1B*/
LV_KEY_DEL = 127, /*0x7F*/
LV_KEY_BACKSPACE = 8, /*0x08*/
LV_KEY_ENTER = 10, /*0x0A, '\n'*/
LV_KEY_NEXT = 9, /*0x09, '\t'*/
LV_KEY_PREV = 11, /*0x0B, '*/
LV_KEY_HOME = 2, /*0x02, STX*/
LV_KEY_END = 3, /*0x03, ETX*/
};
/**********************
* TYPEDEFS
**********************/
typedef void (*lv_group_focus_cb_t)(lv_group_t *);
typedef void (*lv_group_edge_cb_t)(lv_group_t *, bool);
/**
* Groups can be used to logically hold objects so that they can be individually focused.
* They are NOT for laying out objects on a screen (try layouts for that).
*/
struct _lv_group_t {
lv_ll_t obj_ll; /**< Linked list to store the objects in the group*/
lv_obj_t ** obj_focus; /**< The object in focus*/
lv_group_focus_cb_t focus_cb; /**< A function to call when a new object is focused (optional)*/
lv_group_edge_cb_t edge_cb; /**< A function to call when an edge is reached, no more focus
targets are available in this direction (to allow edge feedback
like a sound or a scroll bounce) */
void * user_data;
uint8_t frozen : 1; /**< 1: can't focus to new object*/
uint8_t editing : 1; /**< 1: Edit mode, 0: Navigate mode*/
uint8_t refocus_policy : 1; /**< 1: Focus prev if focused on deletion. 0: Focus next if focused on
deletion.*/
uint8_t wrap : 1; /**< 1: Focus next/prev can wrap at end of list. 0: Focus next/prev stops at end
of list.*/
};
typedef enum {
LV_GROUP_REFOCUS_POLICY_NEXT = 0,
LV_GROUP_REFOCUS_POLICY_PREV = 1
} lv_group_refocus_policy_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Init the group module
* @remarks Internal function, do not call directly.
*/
void _lv_group_init(void);
/**
* Deinit the group module
* @remarks Internal function, do not call directly.
*/
void _lv_group_deinit(void);
/**
* Create a new object group
* @return pointer to the new object group
*/
lv_group_t * lv_group_create(void);
/**
* Delete a group object
* @param group pointer to a group
*/
void lv_group_delete(lv_group_t * group);
/**
* Set a default group. New object are added to this group if it's enabled in their class with `add_to_def_group = true`
* @param group pointer to a group (can be `NULL`)
*/
void lv_group_set_default(lv_group_t * group);
/**
* Get the default group
* @return pointer to the default group
*/
lv_group_t * lv_group_get_default(void);
/**
* Add an object to a group
* @param group pointer to a group
* @param obj pointer to an object to add
*/
void lv_group_add_obj(lv_group_t * group, lv_obj_t * obj);
/**
* Swap 2 object in a group. The object must be in the same group
* @param obj1 pointer to an object
* @param obj2 pointer to an other object
*/
void lv_group_swap_obj(lv_obj_t * obj1, lv_obj_t * obj2);
/**
* Remove an object from its group
* @param obj pointer to an object to remove
*/
void lv_group_remove_obj(lv_obj_t * obj);
/**
* Remove all objects from a group
* @param group pointer to a group
*/
void lv_group_remove_all_objs(lv_group_t * group);
/**
* Focus on an object (defocus the current)
* @param obj pointer to an object to focus on
*/
void lv_group_focus_obj(lv_obj_t * obj);
/**
* Focus the next object in a group (defocus the current)
* @param group pointer to a group
*/
void lv_group_focus_next(lv_group_t * group);
/**
* Focus the previous object in a group (defocus the current)
* @param group pointer to a group
*/
void lv_group_focus_prev(lv_group_t * group);
/**
* Do not let to change the focus from the current object
* @param group pointer to a group
* @param en true: freeze, false: release freezing (normal mode)
*/
void lv_group_focus_freeze(lv_group_t * group, bool en);
/**
* Send a control character to the focuses object of a group
* @param group pointer to a group
* @param c a character (use LV_KEY_.. to navigate)
* @return result of focused object in group.
*/
lv_result_t lv_group_send_data(lv_group_t * group, uint32_t c);
/**
* Set a function for a group which will be called when a new object is focused
* @param group pointer to a group
* @param focus_cb the call back function or NULL if unused
*/
void lv_group_set_focus_cb(lv_group_t * group, lv_group_focus_cb_t focus_cb);
/**
* Set a function for a group which will be called when a focus edge is reached
* @param group pointer to a group
* @param edge_cb the call back function or NULL if unused
*/
void lv_group_set_edge_cb(lv_group_t * group, lv_group_edge_cb_t edge_cb);
/**
* Set whether the next or previous item in a group is focused if the currently focused obj is
* deleted.
* @param group pointer to a group
* @param policy new refocus policy enum
*/
void lv_group_set_refocus_policy(lv_group_t * group, lv_group_refocus_policy_t policy);
/**
* Manually set the current mode (edit or navigate).
* @param group pointer to group
* @param edit true: edit mode; false: navigate mode
*/
void lv_group_set_editing(lv_group_t * group, bool edit);
/**
* Set whether focus next/prev will allow wrapping from first->last or last->first object.
* @param group pointer to group
* @param en true: wrapping enabled; false: wrapping disabled
*/
void lv_group_set_wrap(lv_group_t * group, bool en);
/**
* Get the focused object or NULL if there isn't one
* @param group pointer to a group
* @return pointer to the focused object
*/
lv_obj_t * lv_group_get_focused(const lv_group_t * group);
/**
* Get the focus callback function of a group
* @param group pointer to a group
* @return the call back function or NULL if not set
*/
lv_group_focus_cb_t lv_group_get_focus_cb(const lv_group_t * group);
/**
* Get the edge callback function of a group
* @param group pointer to a group
* @return the call back function or NULL if not set
*/
lv_group_edge_cb_t lv_group_get_edge_cb(const lv_group_t * group);
/**
* Get the current mode (edit or navigate).
* @param group pointer to group
* @return true: edit mode; false: navigate mode
*/
bool lv_group_get_editing(const lv_group_t * group);
/**
* Get whether focus next/prev will allow wrapping from first->last or last->first object.
* @param group pointer to group
* @param en true: wrapping enabled; false: wrapping disabled
*/
bool lv_group_get_wrap(lv_group_t * group);
/**
* Get the number of object in the group
* @param group pointer to a group
* @return number of objects in the group
*/
uint32_t lv_group_get_obj_count(lv_group_t * group);
/**
* Get the number of groups
* @return number of groups
*/
uint32_t lv_group_get_count(void);
/**
* Get a group by its index
* @return pointer to the group
*/
lv_group_t * lv_group_by_index(uint32_t index);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_GROUP_H*/
|