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/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#pragma once
#include <atomic>
#include <cstdbool>
#include <memory>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/timers.h"
#include "drivers/display.hpp"
#include "input/lvgl_input_driver.hpp"
#include "drivers/touchwheel.hpp"
#include "ui/screen.hpp"
#include "ui/themes.hpp"
namespace ui {
class UiTask {
public:
static auto Start() -> UiTask*;
~UiTask();
auto input(std::shared_ptr<input::LvglInputDriver> input) -> void;
private:
UiTask();
auto Main() -> void;
std::shared_ptr<input::LvglInputDriver> input_;
std::shared_ptr<Screen> current_screen_;
};
} // namespace ui
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